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aithority.com > it-and-devops > data-management > yugabyte-accelerates-agentic-ai-momentum-with-new-product-lines-global-expansion-and-industry-recognition

Yugabyte Accelerates Agentic AI Momentum with New Product Lines, Global Expansion, and Industry Recognition

40+ min ago   (43+ words) Yugabyte, the distributed AI database experts, announced the strongest first half in its company history. This was marked by an over 125% increase in new paying customer logos in the first half of the fiscal year compared to the same period…...


sg.finance.yahoo.com > news > major-cyber-security-vendors-back-080000033.html

Major Cyber Security Vendors Back SE Labs' New Model for Independent Security Testing

27+ min ago   (397+ words) Broadcom, CrowdStrike, Fortinet, Palo Alto Networks and Sophos join the first public SE Labs PIVOT evaluation, designed to turn complex security testing into comparative evidence enterprise buyers can use. LONDON, Sept. 15, 2026 /PRNewswire/ -- SE LABS ®, the cyber security testing authority, today…...


dev.to > __f5cd865bec2 > your-first-aspnet-app-entity-framework-1462

Your first ASP.NET App: Entity Framework

8+ min ago   (58+ words) First we need to create entity, is that object that will saving in database like postgres, sqlite, mssql, or oracle. Create file with name MyData and paste this code In this entity we have - Own Id, Name, Age For work…...


dev.to > roubs > meet-tuim-a-blazing-fast-tui-ide-built-with-zig-and-neovim-2gej

Meet Tuim: A Blazing-Fast TUI IDE Built with Zig and Neovim

16+ min ago   (25+ words) (Written with the help of AI) If you spend your days writing code, you've almost certainly faced... Tagged with neovim, zig, opensource, tui....


dev.to > penny_penguin_199601ef2a7 > 3-free-pixel-tile-packs-for-2d-games-16x16-8-color-palettes-59ph

3 Free Pixel Tile Packs for 2D Games (16 16, 8-Color Palettes)

17+ min ago   (149+ words) Forest, Dungeon, and Winter Forest — ready to drop into your engine. I spent the last few weeks building a small catalog of pixel art tools and assets for 2D game developers. Three of the most useful things I made are tile…...


dev.to > iammujuzimoses > building-spring-by-example-completing-the-advanced-spring-module-2868

🚀 Building Spring by Example: Completing the Advanced Spring Module

8+ min ago   (469+ words) When I started learning Spring, I noticed something about many of the tutorials I found. They often showed how to use a feature, but not always why it worked or when you should choose one approach over another. I learn…...


dev.to > savankharod > can-ai-sre-really-reduce-mttr-what-it-can-and-cannot-automate-5cg4

Can AI SRE Really Reduce MTTR? What It Can and Cannot Automate

15+ min ago   (1580+ words) MTTR is often discussed as one number, but responders experience it as a sequence of smaller clocks. Time to detect, time to acknowledge, time to orient, time to investigate, time to mitigate, time to verify, time to communicate, time to…...


dev.to > sumaiyya_mahinn > building-design-systems-that-ship-a-design-engineers-framework-4hoh

Building Design Systems That Ship: A Design Engineer's Framework

17+ min ago   (529+ words) TL;DR: Most design systems fail because they're designed in isolation. Build design systems that ship by designing backwards — start with constraints, build from code, measure shipping velocity. I've worked on three design systems. The first one never shipped. The…...


dev.to > token111 > my-background-removed-clip-passed-the-first-frame-check-and-lost-a-person-by-the-10-second-mark-443p

My background-removed clip passed the first-frame check and lost a person by the 10-second mark

18+ min ago   (315+ words) ![ ](https://dev-to-uploads.s3.us-east-2.amazonaws.com/uploads/articles/eMy habit with any video tool... Tagged with webdev, javascript....


dev.to > 0not0 > leetcode-4000-4010-problems-patterns-and-approaches-explained-3cig

LeetCode 4000 - 4010 problems: patterns and approaches explained

15+ min ago   (83+ words) LeetCode has started publishing problems numbered 4000 and above. At the time of writing this... Tagged with leetcode, algorithms, datastructures, interview....